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  INTENSIVE PROGRAMME S-Games

Credits: 5 ECTS
Duration. 3 weeks (1 at home university, 2 at host university)
Dates, intensive weeks. 12th of march - 23th of march 2012
Objectives to be reached by the students:

  • Learning how to use concurrent design when creating a serious game
  • Improving their programming skills
  • Improving their English communication skills
  • Gaining competence in working in an international team
  • Learning to work with an open source API (Application Programming Interface) called Ogre, Unity3D
  • Getting more practice in working for international companies
  • Learning more about safety regulations in their own country and abroad

This IP includes cooperation with industry, such as Deltares. Through this project new European educational institutions and students will be introduced to these companies. In the next rounds the IP will be held in the country of another partner and new companies will participate.

  LMS - It's learning


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