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INTENSIVE
PROGRAMME S-Games
Credits: 5 ECTS
Duration. 3 weeks (1 at home university, 2 at host university)
Dates, intensive weeks. 12th of march - 23th of march 2012
Objectives to be reached by the students:
- Learning how to use concurrent design when creating a serious game
- Improving their programming skills
- Improving their English communication skills
- Gaining competence in working in an international team
- Learning to work with an open source API (Application Programming Interface) called
Ogre, Unity3D
- Getting more practice in working for international companies
- Learning more about safety regulations in their own country and abroad
This IP includes cooperation with industry, such as
Deltares. Through this project new
European educational institutions and students will be
introduced to these companies. In the next rounds the IP will be
held in the country of another partner and new companies will
participate.
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